Brute Force Attack 2
A downloadable game for Windows, macOS, and Linux
A sequel to the first Brute Force Attack, designed to heavily expand upon the originals core concept of component-based turrets. Currently in the alpha-stage of development, and is far from feature nor content complete. Expected to reach some form of beta stage within the next couple of months. Balancing is currently wack, some maps are dumb, and there isn't much really to see, but I'd be grateful for any feedback, bug reports, or suggestions!
Aside from the expansion of component-based turrets, a number of fancy systems has been implemented, including a an advanced custom content system, allowing for users to create their own custom content that can be shared as Content Packs.
There are no guarantees that the game will be finished, but I have a good feeling about it. Development is a casual hobby type of deal, and often must be put on hold for several months as I must focus on university.
This pages layout and content is largely temporary, and will be overhauled once the game draws close to completion.
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